World of Warcraft: May 2017 News Summaries


From unchartered territories to explore, to massive success in game genre without an established playbook to follow, Blizzard is not just designing rules of the game, but quite literary setting the standards that every Massive Multiplayer online role-playing games (MMORPG) should follow for better for worse. With its biggest updates still warm and the novel idea of the game almost old enough to start dating, flexible and fluid. The game design is ever changing, and without having to make changes to that prerequisite to stand the test of time, Blizzard’s flexibility makes it unparalleled in deliverance, performance not chained to the weight of its legacy, every touch, every feels all new.

The biggest world of Warcraft non-expansion update patch 7.2, The Tomb of Sargeras, set to be the biggest update in its 12 years life span. With a whole lot more new zones incorporated, to an 11-week long quest line, as well as brawl mode and dozens more attractive and cunning features. Legion’s 7.2 update isn’t just big; it’s signaling a new era of how Blizzard designs Warcraft