We are now nearing a count of close to four years into the second lifespan of Final Fantasy 14: A Realm Reborn. Following its Disastrous initial launch and the Square Enix doing the impossible in bringing the back the failed MMO back to greatness and continued success, the game player base hitting over six million worldwide subscribers, Final Fantasy XIV has indeed been a success. We are now merely weeks into the launch of the second expansion pack debut, Stormblood. Here are the five take away from the much-awaited expansion.
The first note is that Stormblood brings forth two new classes, bringing the game’s growing list of job choices to a whopping 15, with the samurai catching the eye of many. Secondly, there are three new zones introduced; one of them being Ruby Sea, featuring a whole lot of water, with the exceptional ability to jump into and explore the water, contrary to previous makes where such was not possible. Thirdly the new zones are varied and breathtaking. Meet Kugane, which will be the expansion’s new primary city, with temples, pagodas, and dojos simulating a brand-new aesthetic. Fourthly we the expansion will continue to trend of its frequent, dependable updates. Last but not least, you won’t need to play non-stop to enjoy Stormblood, being able to decide for yourself and that you want to take a break and having that option has utmost importance.