Albion Online is a 3D sandbox MMORPG with player freedom being at the center of the game. Players will be able to claim land, build a house, gather resources, craft items which they can use or sell, and engage in Guild vs Guild or open world PVP. It is up to the player to decide how they want to interact with the world.
Classes are unique in that they are tied to gear. Any player can wear any piece of gear, so equipping a robe will allow the player the ability to use more powerful magic at the cost of defense. Equipping a sword and crossbow will give the player the freedom to engage in melee or ranged combat. There are quests to level your battle stats and open world PVP or Guild vs Guild also allow the player to earn experience. This is fairly important later on, as players must venture into dangerous PvP areas to harvest the most valuable resources.
Resources are abundant in the open world, but tiered based on how dangerous the location is. This means players must venture out and gather what they can. Gather too much though, and the player will begin to move slower due to the weight, making him an easy target for a rogue player or nearby mobs.
Once back at camp, the resources can then be used to build items, -such as gear and weapons- which can be used or sold to other players. Non-instanced personal housing is also available and requires the player to gather a multitude of resources in order to complete crafting. Luckily, multiple players can contribute to building one structure. Houses give players more inventory storage, provide a respawn point, give character buffs and it provide a place to hang the spoils of victory. Guilds can even take over whole cities, claiming taxes from those who live within the city, but who must also defend them against other guilds in 20 vs. 20 battles.